Entertainment Studies

Superhuman Abilities

The Ability to Fly

I came across this article that catalogs 9 extraordinary human abilities.  I, like probably many people, feel like I can relate to some of the abilities to a degree, but don’t think I have nearly the capabilities described.

Based on the foods they describe as affecting the “supertasters”, those are some that stand out for me.  The description of “synesthesia” also rings true when they talk about “special-sequence synesthesia… where dates have a precise location in space”.  I visualize dates and places and things in something like a 3D space.  Sometimes like plotting on a graph, where my perspective viewing the graph is anchored at one spot and I can view up and down an axis.  Sometimes it’s less exact and more of a feeling about where things are… reference points.  I don’t know if that’s what they describe or not.

I wonder how often people realize they have capabilities that the majority of the people around them don’t have.  To me, miscommunication or frustration when people don’t “get it” seems to be an indicator that you might have better capabilities than others in certain areas.  But on the other hand, maybe it’s just bad communication skills!

I’d like to meet more people with some of these fascinating abilities!


An Introduction to User Stories and Personas

An Introduction to Personas

Products are developed to solve problems.  Well, usually.  Sometimes innovation looks for a problem to solve.

People can perceive the same problem in different ways.  Their approach to dealing with these problems are going to vary, and ensuring that people are receptive to a solution to their problems takes research.  It takes research because the product needs to anticipate how people are going to use it.

User stories are developed to encapsulate the behavior of different people.  They describe a hypothetical person in hypothetical situations.  The hypothetical is meant to be grounded in realistic situations and focused on the attributes and behaviors of target audiences.  The challenge is to create contrasting “personas” that behave differently and have different motivations, to ensure the product becomes refined and can address many situations.

Jeff Patton introduces how to develop personas that are the encapsulation of how you as a product developer believe your users behave.  He touches on the steps in the process of developing personas, some best-practices, and pitfalls to avoid.  While the examples may be software-related, the process and principles are not software-specific and are universally applicable.

“Pragmatic Personas: Putting the User back in User Stories”

Notes from Jeff Patton’s Presentation

The video is around 1 hour in length.  If you want an overview of what I got out of it, you can skim my notes here.

How to evolve your product/idea

  • How do you make feature choices for software that you create?
  • How do you determine if they’re good choices?

Possible answers to these questions:

  • The customer specifies what they want to build.
  • A “user proxy” specifies what they think the user wants.
  • A thought leader may dictate what the software should be — watches the industry and tries to understand what the customer needs.
  • FUBU – “for us by us” design works pretty well… at least for a while….
  • FMBY – “for me by you” is often used by a XP customer or Scrum product owner – can be a single person standing in for a community they don’t necessarily understand
  • MSU – “making things up” process – substituting
  • User-centered design – have a user in mind and be the user and figure out what you like or don’t like when thinking about the use

“Long-hand” Process of Creating Personas

Personas should be fairly rigorous things.  They should be thorough and know the users.

Identify “kinds” of users – separate people out, cut up a crowd

  • What kinds of people will use the application?
  • Concerns might be different
  • Location might be different
  • Time of day might be different
  • Background or profession might be different
  • Finances or timeliness may be different
  • College or business person or….
  • “User role” describes the relationship between the person and the product
  • “Roles” change constantly

Start naming types or roles – whichever seems most natural.

  • Pick most relevant user types
  • Isolate user types that are begin eliminated, keep them somewhere

Profile users – get data  you know or assume or can harvest, then decide if you need to do research

  • Generally male or female
  • What are their tech/computer skills?
  • What is their domain knowledge or expertise?
  • For sizing – how many people are in this market?
  • Pains and motivations – not what they are trying to accomplish – but what makes them happy or want to use the product?
  • What bugs them or makes them mad about similar products
  • What are they using the product for? – usage contexts – what other products to they use for the same activity
  • Categories of info i want to collect about users

Assemble a composite – a painted picture – Personifying chooses specific information to create a tangible example

  • Choosing from the possibilities the concrete examples to flesh out
  • Persona is the “test” for TDD
  • Give persona a name
  • Give role or job title
  • Give minimal and relevant demographics
  • Give descriptions that describe primary activities user will be engaging in
  • Give descriptions that reveal characteristics that affect product usage
  • Give descriptions that reveal goals, motivations, pain points
  • Give quotes in persona’s language that express goals or pain points

So what?

“The inverse of risk is knowledge”

Talk about why this matters – the impact

  • What is the design impact that makes your persona relevant?
  • What features are valuable to this user?
  • What characteristics must the design have to be suitable for this user type?
  • “design imperatives” – design principles – product principles
  • Ease of use – (Don’t say “easy to use” – instead, give examples that explains what this means for this persona)
  • Retention of learning
  • Efficiency of interaction
  • Reliability of interaction
  • User satisfaction
  • User convenience
  • Necessity for proficiency
  • Importance of accuracy

Backfill important and unknown information with facts to mitigate risk

  • Give assumptions based on personas
  • Identify areas where info is sparse or incomplete

Critical areas to focus on in “back-filling” knowledge is to research among people that can provide info and quotes that describe who they use products

  • Don’t capture requirements – understand people!
  • Don’t ask about leading questions (hypotheticals)
  • Ask people to recall experiences
  • Don’t ask them to speculate on how they feel about things that a product might offer

If customers suggest features, ask what it would allow them to do!


Project: Sharevite

Sharevite is an exciting project we’re working on.  It’s a platform for sharing events you discover on the web, allowing you to make plans with your friends.

We have added Sharevite to our projects section.  There we will be documenting the different components that make up the project.  From developing the marketing message to technologies and features that will be integrated.  Some areas also document the process of brainstorming and refining ideas.

Entertainment Multimedia

Ron Mueck: Hyperrealistic Sculptures

Giant Boy by Ron Mueck

Came across Ron Mueck and his sculptures through a little random artist community I fell into and get mailings from once in a while.  Ron’s sculptures have been around for quite a while, and I would LOVE to check out one of his exhibits sometime.  The sculptures look amazingly realistic.  Like human figures, either gigantically large or smaller than normal.  It looks like a spectacle and hard to believe your eyes.  Just searching for images of his sculptures will give you a good idea of what his creations consist of.  Can’t get enough of it!

Entertainment Multimedia

Introducing Panamera to the Porsche Family

Porsche Panamera

I love sports cars.  I love film making.  What’s better than a little bit of both mixed together?!

Porsche has put together a really cool looking commercial to introduce the new Panamera sports car to the family.  They call it “the first true sports car for four”.  My buddy SPR sent me to an article about the behind-the-scenes of making the commercial.   They had 50 generations of Porsches, helicopters, high speed racing through the desert, and a bunch more adrenaline and eye candy.

Now that the commercial has been made, Porsche has put together a website to promote the “family” and its new member, the Panamera.  They included TV spot (that may be a little different from the behind-the-scenes article), as well as a Porsche documentary from IFC with Jerry Seinfeld.  Yes, Seinfeld.

Business Multimedia

David Allen is Lazy

Because David Allen is a “procrastinator”, we’ve had the privilege of seeing the results of his research into “how to get from here to there easier”. He’s always been about improving process, and I’ve found that that has become a priority in my life as well, figuring out how to improve the processes in my life.

I’ve started reading Getting Things Done, but never finished it. I also have procrastinated in reorganizing my life to follow his principles. But I’m also at a turning point in my life where I do want to purge all the things in my head and write them down somewhere so that I don’t think about them all the time.

Get a little insight into David Allen’s process with this very informative little video. It’s actually 30 minutes, but watch a couple minutes. It may help.

Multimedia Technology

Can Wozniak Make a Cup of Coffee?

I came across a short clip of Steve Wozniak at Fast Company talking about how intelligent computers are getting and how much they can teach and influence from an early age these days.  But there are still strides to take in getting computers to fully interact with and understand humans and the aspects of our environment and lives that are interpreted through sensory perception and experience in life.

This clip is nothing mind-blowing and doesn’t talk about anything specific.  It just reflects on where the internet and computers have brought us and poses the question of how long will it be before computers can really interact with humans and fully understand its surroundings.


Support Team Conan!

Conan O’Brien, left, and Jay Leno on the set of The Tonight Show when Mr. Leno was the host.

There’s been a little “drama” surrounding NBC’s decision to shuffle around their late-night programming.  Apparently they want Conan O’Brien to move to 12:05 AM with “The Tonight Show”, in order to move Jay Leno back to the 11:35 PM time slot.  It’s unsure what the motivation behind NBC’s changes is, but many fans are up in arms!

Marketing & Social Media

Open Forum Coverage of CES

My buddy TJ is at CES yet again.  He’s lucky enough to head out to Vegas several times every year for work.  He has worked on a lot of cool projects with American Express’ Open Forum to produce great content for small businesses.  Check out some good articles on marketing and social media as Open Forum covers CES.

Hope For Our Future

I oftentimes become disillusioned at the way people are around me.  People seem to lose hope and motivation too easily.  They seem to be blind to the opportunities they have to be free and live fulfilled lives.  They seem to settle on all being lost.  Become complacent.

It doesn’t take much to do the things you used to aspire to. It’s all about renewing your perspective. We would like to guide those people. We would like to give you the tools to build a renewed foundation of hope and inspiration.

In my cynicism i saw truth in how this video began. However, the revelation at the pivotal point of its message has inspired me yet again that things can change. We want people to realize that change in their lives is possible. Please enjoy this wonderfully creative and simple message.